Producer of FIFA 13, David Rutter, did a live chat via EA Origin talking about the improvements of FIFA 13 and new implementations that are going to be added. Fans also got to ask questions live, tweeting to the Origin account via twitter.
David Rutter went on to describe the drama of football and the reasoning why they picked Lionel Messi as the cover star for FIFA 13. Using the Premiership and the Champions League as examples for drama, unpredictable and unexpected moments. They wanted to make a game which can emulate that, and FIFA 13 is the game to do just that according to Rutter.
The Attacking Intelligence has been vastly improved. In FIFA 12, especially playing Pro Clubs as an example where AI is vastly in control. The AI will access the field of play reading your positions and other players for performing a great attacking style. The AI wasn’t sure what type of delivery to use when you wanted the ball. Sometimes you got the ball pass to you perfectly, but mostly it was a chip lob through ball when you wanted it across the floor. Errors such as that won’t occur going by this new Attacking Intelligence.
1st touch control is the major difference players will notice between FIFA 12 & FIFA 13. Depending on the power of the pass, this will also influence how the player will be able to control the ball with outside influences as well. David Rutter said that previous games with 1st touch control was a bit like ping-pong. FIFA 13 will be more rapid in 1st touch but depending on the power of the pass the advantage that was there before may well be a disadvantage for you and become a good counter attack for the opposing team. Weather physics will also contribute to the 1st touch control. Ball physics will alter and player control will have slight differences.
Players will also earn XP bonus for returning to FIFA 13, incentives to purchase items from the in-game store for items such as football kits, celebrations etc. Football club level and XP earned in FIFA 12 will transfer over into FIFA 13, and later in the discussion, Rutter did say that a level cap has been discussed, but they are still figuring that one out.
‘Super accessible skill system for everyone.’ David Rutter on complete dribbling.
FIFA 13 will not feature diving. When asked about if diving will be in the game, David Rutter instantly viewed his own opinion on the matter. ‘It would ruin the game for me and no plans for an option offline.”
Another feature which was heavily mentioned was the impact engine. A lot of work has gone into the impact engine, improving the decision based from what has occurred, as the referee gave away many bad decisions. David Rutter did say the referee in FIFA 13 will be a lot better than compared to FIFA 12.
The defending will have defenders that can push and pull, force a bad touch, trap out and shield the ball. No other major changes will happen with the defending, as the new defending system from FIFA 12 was well received from fans. The noticeable improvements overall in FIFA 13 will be attacking intelligence and the impact engine, which were big topics during the live stream.